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Telltale Games layoffs impact 25% of workforce

Telltale Games layoffs have hit 25% of the developer’s total workforce, it has recently confirmed.

Around 90 employees have been made redundant as Telltale attempts to lean itself down, it was confirmed.

“Our industry has shifted in tremendous ways over the past few years,” Telltale Games CEO, Pete Hawley, wrote in a press release. “The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team.”

The restructuring is designed to make Telltale “more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead” and is “not expected to impact the release of any of the company’s previously announced projects,” the statement continues.

The developer says it also plans to move internal development “over to more proven technologies that will fast-track innovation in its core products.” The new technologies were not detailed further.

Our best wishes go out to those impacted.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.