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Super Street Fighter IV: Arcade Edition DLC won’t transition from GFWL to Steamworks

Super Street Fighter IV: Arcade Edition is being transitioned from Games for Windows Live (GFWL) to Steamworks on 30 May, and players with any DLC for the GFWL version will lose it in the process, Capcom today announced.

Those who wish to transition between the GFWL and the Steamworks version of SSFIV: AC can do so for free. If you downloaded the game via Steam, you can automatically download the new Steamworks version. For those with retail copies, you’ll have to input your GFWL product key into the “Activate a product on Steam” text box to then get access to the download.

Those who don’t wish to transition can continue playing GFWL “for the foreseeable future,” Capcom’s Senior Online Community Specialist Peter Rosas said in a Capcom Unity post.

Rosas also advised that any GFWL DLC will not carry over onto the Steamworks version of the game. It appears for the moment that gamers will have to repurchase any DLC they’d like to own in the new version of the title, regardless of whether or not it was purchased via Steam in the first place.

We’ll keep you posted with any developments.

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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.