Home » News » Star Trek Voyager Across the Unknown gets manual saves, difficulty balancing
voyager-across-the-unknown-how-many-missions-sectors-how-long-to-beat
News

Star Trek Voyager Across the Unknown gets manual saves, difficulty balancing

Rejoice!

A new Star Trek Voyager Across the Unknown update has added both the ability for manual saves and balancing for its easiest mode, Adventure.

Thanks to update 1.4, Across the Unknown players are now able to manually save at any point in the game by heading into the pause menu and selecting to save. Players will receive one manual save slot, which is overridden each time a player activates the save.

“This slot is independent from the recently implemented autosave slot,” said gameXcite, adding, “when loading the game, players can choose which save game they want to load.”

manual-save-load
Players will have the option to start from a manual or autosave slot.

The developer added that players will be able to easily tell which save slots are automatic and manual, with a “time since last save” indicator also being present within the pause menu.

Finally, gameXcite added that “several systems were adjusted to feel more accurate and/or intuitive,” as part of gameplay, and that, “the Adventure difficulty level was adjusted to feel a little less stressful.”

Star Trek Voyager Across the Unknown is now available on Windows PC via Steam, Xbox Series S, Xbox Series X, PS5, and Switch 2. We reviewed it right here, and have a massive Achievement and Trophy guide for the game here.

Star Trek Voyager Across the Unknown

19 February 2026
PC PS5 Switch 2 Xbox Series S & X
 

This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.