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Star Trek Adventures tabletop RPG goes solo with Captain’s Log

The perfect way for a Trek fan to jump into a tabletop adventure?

A new Star Trek Adventures tabletop RPG experience will go single-player in Captain’s Log, Modiphius Entertainment today announced.

“This 326-page full color standalone digest-sized rulebook provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game to build out your own Star Trek stories with a dynamic captain that you create,” the publisher said in a press release.

Four different versions of Captain’s Log will be available from August 2023, each representing a different era of Trek — TOS, TNG, DS9 & Voyager, and Discovery. Individual games can run from anywhere between 15 to 90 minutes, depending on whether or not you want to truly shape your player character or use a character template instead.

“Players can create or randomly generate their missions without a gamemaster, decide on the actions their crew will take to complete it, and a vibrant story will emerge as success or failure provides unexpected twists and turns while exploring strange new worlds and discovering new life and civilizations,” Modiphius added.

“The game also allows captains to play cooperatively with friends as their senior staff, or explore the final frontier with a gamemaster facilitating their adventures,” Modiphius continued. “Star Trek Adventures gamemasters can also use the random story tables contained in Captain’s Log to generate countless hours of memorable adventures in the Star Trek universe.”

Those who pre-order will receive a digital PDF of their Captain’s Log purchase ahead of its August 2023 physical release. Pricing’s set at $59.30 AUD with $57.18 AUD shipping (so $116.48 AUD total).

Are you a tabletop fan who’s excited for this? Or how about a Trek fan intrigued by a single-player tabletop experience? Sound off in the comments area, below.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.