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Six Days in Fallujah publisher now says events “inseparable from politics”

Six Days in Fallujah developer Victura has done a backflip, now saying events portrayed in the upcoming FPS are “inseparable from politics”.

“The stories in Six Days in Fallujah are told through gameplay and documentary footage featuring service members and civilians with diverse experiences and opinions about the Iraq War,” a new statement begins. “So far, 26 Iraqi civilians and dozens of service members have shared the most difficult moments of their lives with us, so we can share them with you, in their words.”

The statement was posted to Twitter with accompanying text that states, “We understand the events recreated in Six Days in Fallujah are inseparable from politics.”

The new statement contradicts one made by Victura CEO Peter Tamte last month, in which he said, “we’re not trying to make a political commentary about whether or not the war itself was a good or a bad idea.”

At that same time, Tamte also confirmed that the title would not highlight the use of white phosphorus, even though the US government has since admitted the substance was used as part of the real-life conflict that Six Days in Fallujah is based upon. Victura’s recent statement clarifies this point, saying the substance will not be able to be used in-game but is mentioned via documentary footage.

“The documentary segments discuss many tough topics, including the events and political decisions that led to the Fallujah battles as well as their aftermath,” Victura’s recent statement continued. “While we do not allow players to use white phosphorous as a weapon during gameplay, its use is described during the documentary segments.”

Six Days in Fallujah is planned for a 2021 release.


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