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Screen Australia supports 31 games with Games Expansion fund

Huge news for locals.

Screen Australia has announced it will support a whopping thirty-one (31) local games as part of its Games Expansion fund.

A total of $4 million AUD has been committed to the projects, $1 million AUD higher than originally planned by Screen Australia.

While you can get more information about the games that will be funded here, we’ve compiled a list of games and developers below:

  • A Halloween Valentine  (Things for Humans, aka Jacob Leaney)
  • Azoic (Tumbleweed Games Pty Ltd)
  • Bits and Bops (Tempo Lab Games)
  • Bonza Phrases (Minimega)
  • Bosswords (PlayReactive Pty Ltd)
  • Dros (Emergeworlds Pty Ltd)
  • Earthlingo (Earthlingo)
  • Enchantress (Cactus Jam Games Pty Ltd)
  • Enter the Chronosphere (Effort Star)
  • Fox and Shadow (Paper Cactus Games Pty Ltd)
  • Future Folklore (Guck Pty Ltd)
  • Gubbins (Studio Folly)
  • Hotel Magnate (Arcade Oven Pty Ltd)
  • Legend of Valley (Shark Jump Pty Ltd)
  • Leonardo’s Moon Ship (Secret Lab Pty Ltd)
  • Macabre (Weforge Studio Pty Ltd)
  • Matchmaker Dungeon Heart (Ghost Moth Pty Ltd)
  • Moon Corp Tower Defense (Kite Shield Interactive Pty Ltd)
  • Moonlight in Garland (Winters Group Estate)
  • Planetation (2Bit Studios Pty Ltd)
  • Project Feline (Fischer-Cripps Laboratories Pty Ltd)
  • Schrodinger’s Cat Burglar (Abandoned Sheep)
  • Servonauts (Maxart Pty Ltd)
  • Starwisp Hyperdrive (Ghost Cat Games)
  • The Dungeon Experience (BONE Assembly)
  • The Indigo Initiative (Caustic Reality Pty Ltd)
  • The Master’s Pupil (Pat Naoum Games Pty Ltd)
  • Timesavers (Monomyth Games)
  • Totem Teller (Grinning Pickle Pty Ltd)
  • Untitled projects (Exbleative and Wombat Brawler Pty Ltd)

Games: Expansion Pack is directed toward emerging, or small to medium independent games studios,” said IGEA’s Ron Curry in response to the funding. “It was fantastic to see Screen Australia bolstering support to cater to the high demand and quality of applications for the initial round of funding.

“The Digital Games Tax Offset (DGTO) is also due to be introduced and legislated this financial year and is aimed at larger projects and studios. By assisting early career developers, products and studios through Games: Expansion Pack, the Albanese Government is set to facilitate support across the entire game development ecosystem. This will result in growth in employment, promotion of digital and screen skills development, plus increased revenue for the highly talented and reputable Australian game development industry.”

Congratulations to the studios and the developers detailed above.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.