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Super Mario 3D All-Stars reportedly running off emulators

Ahead of Super Mario 3D All-Stars’ release later this week, reports that each of its games are running off of emulators have hit the internet.

“It appears all the games are emulated,” Twitter user OatmealDome claims, citing leaked information. “[Super Mario] Galaxy and [Super Mario] Sunshine run under a Wii and GameCube emulator named ‘hagi'(?) possibly made by NERD (Nintendo of Europe division).”

The user continues on to say that “Mario 64 is running under an N64 emulator,” though it’s unclear which. On the topic of the unnamed N64 emulator, OatmealDome says that the “Shindou Pack ROM is used (no BLJ for you)” and that “texture, code, and text translation patches are applied on the fly (interestingly, first person camera has inverted controls vs original).”

Finally, OatmealDome says that the LunchPack engine — the same used by Splatoon and Mario Maker — has been used to bundle the three games together.

While the use of emulators isn’t new, critics of the move are asking why Nintendo “would… keep delaying an N64/Virtual Console?”

“If Mario 64 is on the Switch running on an N64 emulator, Nintendo has little to no excuse not to put an N64/Virtual Console on the Switch,” user RealJanTheMan states.

Super Mario 3D All-Stars heads to Nintendo Switch on 18 September as a limited time release only available until 31 March 2021.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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