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Anthem’s future rests on the fate of a meeting to be held this week

Will we get Anthem 2.0 or will the failed looter shooter be put to rest?

The future of BioWare’s Anthem will be decided in a meeting to be held later this week, a new report from Bloomberg suggests.

The outlet cites three people familiar to the matter, reporting that EA executives will meet this week to decide if development on the failed looter shooter will continue on or be stopped.

Anthem launched in February 2019 to lackluster reviews.

“Despite all of this, all of the long load screens and the frustrations, I still like Anthem,” Hamish wrote in our own review. “In fact, I like Anthem a lot. I enjoyed the story, I connected with the cast of characters and was invested in the lives of the NPCs in Fort Tarsis. Anthem is fun to play, most of the time, though it definitely doesn’t execute the looter shooter genre very well suggesting that maybe it wasn’t always destined to be one. That’s ok though because fundamentally the game has what it takes to be great.”

Hamish’s opinion seems shared by players and reviews alike, with most praising its world-building and single-player story and then finding little else to do with that complete (Avengers, anyone?). In response, EA and BioWare had planned a major overhalf of core systems and experiences to remedy this, but we’ve not heard much of late when it comes to the small development team’s progress.

BioWare’s also put a team at work on releasing a remastered version of Mass Effect, Mass Effect 2 and Mass Effect 3 titled Mass Effect Legendary Edition which is scheduled for a May release.

Anthem is currently available on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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