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Remedy Max Payne, Max Payne 2 remakes in development

Yes please.

Remedy is hard at work on Max Payne and Max Payne 2 remakes thanks to a new agreement between it and Rockstar Games.

The originals were developed between the pairing, with Rockstar parent company Take-Two the owner of the IP itself.

The remakes are being developed in Remedy’s Northlight engine with a development budget from Rockstar Games.

Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same,” said Remedy CEO Tero Virtala. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”

“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” added Sam Houser, founder of Rockstar Games. “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”

The titles are in the “concept development stage,” meaning we won’t see them for a bit, unfortunately.

Expect the Max Payne and Max Payne 2 remakes on Windows PC, Xbox Series S, Xbox Series X and PS5.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.