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Parliamentary Friends of Video Games group launched in bipartisan effort

"We’re launching this group because of the huge economic and social impact of video games today."

A bipartisan Parliamentary Friends of Video Games group has recently been launched under the leadership of Tim Watts MP, Labor’s Shadow Assistant Minister for Communications and Cyber Security, and Liberal Senator James McGrath.

According to the IGEA, the new group will provide a forum for those in the Australian video games industry to “engage with parliamentarians and raise awareness of the importance of the sector.”

“We’re launching this group because of the huge economic and social impact of video games today. It’s a continuation of the great advocacy work IGEA has done in Canberra to date for the industry to be taken seriously,” said Tim Watts MP. “Australia is home to a talented, world leading community of game developers and publishers but lacks the scale of its peers in New Zealand, Finland, Canada, and the United Kingdom. While often overlooked in policy making processes, the video game industry is a dynamic, future-focused and digital industry that provides creative tech jobs and is almost entirely export-based.

“With the right policy settings, the video game industry has the potential to help drive the post-COVID economic recovery, creating jobs and opening up a significant export market,” Mr Watts continued.

“This industry represents the fastest-growing media in the world and is a significant driver in the global tech industry,” added Senator McGrath. “Australia has built a reputation over many years of producing some of the world’s best creative talent and I have no doubt we have a generation of innovative, technology-savvy developers and publishers who are ready and eager to grow this industry here, explore opportunities and export their products to the world.”

The group was launched a Parliament House event last night, a bipartisan event in which government officials celebrated alongside the Interactive Games and Entertainment Association (IGEA) and Melbourne-based developer Big Ant Studios (AO Tennis).

“We couldn’t be more pleased with the establishment of the Parliamentary Friends of Video Games group,” said IGEA CEO, Ron Curry. “This is a first for the local games industry and highlights the support we have across parties. We know that billions of players around the world engage with games on a daily basis and we welcome the formal pathway Tim Watts and Senator James McGrath have created to formally engage with the Australian games industry and game players.

“We know there are many in Parliament who publicly or secretly love playing games and it’s fantastic they now have a forum to celebrate it. The group has already expressed a desire to ensure that Australia remains competitive on a global stage and takes advantage of all of the opportunities a complete video game development ecosystem will create economically, creatively and culturally.”


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.