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Overwatch PTR to host movement changes for all heroes

A massive update to the Overwatch Public Test Realm (PTR) on PC will see changes to all heroes’ movement.

Blizzard’s Jeff Kaplan detailed the changes in a recent blog post.

“We’re making a change on our PTR servers shortly (no patch required!), that reworks some of how our heroes move and accelerate,” Kaplan wrote. “This was originally done to fix bugs on a couple heroes, but the changes are systemic and affect all Heroes.”

A number of traversal mechanics have been impacted.

“Specifically, movement on the ground is much more consistent. Going up/down inclines will no longer affect the Hero’s speed,” Kaplan continued. “Previously, inclines could either make you move slightly faster or slightly slower, depending on the circumstances. Inclines will also no longer cause a small amount of strafing movement when moving diagonally on them.

“A side effect of these changes is characters will now have slightly better air control. For example, Winston previously was not able to easily make small adjustments to his flight path during his Jump Pack leap, but now he should be able to do that, and it is also noticeable on many of the other Heroes that are often in the air.”

Sounds scary and exciting, eh? How do you envisage common strategies will be impacted by these changes?

Overwatch is available on Windows PC, Xbox One and PS4. Will let you know when the change hits those platforms proper.


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Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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