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Overwatch: Changes to the game’s sixth competive season, explained

Overwatch‘s Jeff Kaplan has taken to YouTube to detail upcoming changes to the title’s sixth competitive season.

First, the game’s next competitive season will only run for two months rather than the standard three. Kaplan says this change will keep the season from stagnating and will still provide players with a comparable amount of competitive points.

Next, changes to decay mean skilled players will only need to play five games per week to keep Diamond status. If decay occurs, players will only lose 25 skill points rather than 50.

Third, Control maps will be changed to a best of three affair to prevent matches from continually running into overtime.

Finally, players will be played into their appropriate skill level right from the start of the season, rather than playing lower than their ranking to enact a sense of progression. Skill tiers should also be balanced better than in the past, meaning skill gains will be noticeable… but so too will wait times for games; you’ll have to wait a bit longer because you’re being matched up with players at near-identical skill levels to you.

You can watch the update below:

Overwatch is currently available on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.