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Overwatch: Blizzard’s more concerned with fun than microtransactions

Speaking with Eurogamer, Overwatch‘s Game Director Jeff Kaplan said Blizzard is more concerned about fun than making money off microtransactions.

“Right now, our biggest concern with Overwatch isn’t about how many ways in which we can monetise people, but it’s more along the lines of making sure that the game is really fun and that we get a really big audience that enjoys playing the game with each other. From there, it’s easier to figure out what to do,” Kaplan said.

“It’s funny, we have people asking us about whether we’ll sell skins, and then what happens if there’s a sequel or an expansion. It’s almost shocking, you know. We haven’t even launched this game yet and people are already asking about sequels. Like, if we did that, would heroes and maps be free there? They’re so concerned about the long, long term future, but it’s really hard to know. If there was a sequel or an expansion, that would be its own thing that we’d figure out at that time.

“We don’t have everything figured out at this stage. But we do know that for Overwatch 1, we want to do heroes and maps as free content updates when we patch them in. We don’t know exactly what we’re doing with the progression system and customisation at this point, but we have some really strong ideas.”

Are you taking Kaplan’s comments at face value?


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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