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Nintendo’s amiibo’s can only store data for one game at a time

A Japanese Nintendo website has detailed exactly how amiibos will work.

“Amiibo can only store data for one read/write compatible game at a time,” Nintendo of Japan’s (translated) webpage reads. “If you wish to use the data from other read/write compatible software, please erase the data in the ‘Amiibo settings’ section of the Wii U settings menu.”

That doesn’t mean amiibos can only be used for one game, all-up; an amiibo with Super Smash Bros. data can still be placed on a reader to unlock in-game bonuses in Hyrule Warriors, as an example.

Nintendo’s amiibos arrive in Australia near the end of the month.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.