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Melbourne-made Armello hits Kickstarter goal with three days to spare

Locally-developed digital card and board game Armello has made its Kickstarter goal with three full days to spare.

In Armello, players use action points to move their hero across the board. During a turn you’ll complete quests, capture settlements to raise your income, encounter followers, explore dungeons for treasures, vanquish the horrific Banes, and battle other heroes using our unique dice-based combat system,” reads the game’s Kickstarter page.

“There’s no boring down time in Armello. After you hit the ‘End Turn’ button you’ll be busy equipping items, recruiting followers and purchasing talents in your hero’s unique talent tree, ” it continues. “Maybe you’re playing cards to the board as Perils for other heroes to stumble into or perhaps you’re playing cards to strike up temporary allegiances… they’re always temporary.”

https://youtu.be/rFnvUMtFhHI
 

Melbourne-based developer League of Geeks is now working on PayPal availability and stretch goals.

Head here to help fund the title.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.