Home » News » Lords of the Fallen’s CI Games won’t “embed social or political agendas”
ci games
News

Lords of the Fallen’s CI Games won’t “embed social or political agendas”

Ryan Hill doesn't detail examples of what those agendas could be.

Lords of the Fallen‘s CI Games has spoken out against diversity, equity, and inclusion (DEI), saying it wouldn’t “embed social or political agendas” in its titles due to the “high risk it can present”.

As reported by Strefa Inwestorów (via PC Gamer), CI Games global marketing director Ryan Hill said the studio remains “committed to producing player-first video games that prioritise an excellent user experience with compelling themes and characters created specifically for core and adjacent audiences.

“While some videogames have recently taken the opportunity to embed social or political agendas within their experiences, it is clear that many players do not appreciate this, and as a result, we have seen a number of high profile releases underperforming commercially during the last year alone,” Hill said of CI Games’ stance on diversity, equity, and inclusion.

“Our games will always be developed to maximise player enjoyment and commercial success, and as such, we will not be integrating any social or political agencies into these experiences going forward having observed the high risk this can present.”

Hill didn’t detail what these agendas were, nor which titles that featured them failed.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.