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Layoffs at Ubisoft Toronto; publisher says studio still working on Splinter Cell, Rainbow Six

More layoffs in the industry.

Ubisoft has confirmed it has laid off 40 employees at its Ubisoft Toronto studio, and insists that the developer’s work on Splinter Cell and Rainbow Six will not be impacted.

News of the layoffs first came from MobileSyrup, with Ubisoft confirming the details with the likes of Kotaku.

“Following the recent announcement of the final phase of Ubisoft’s global cost-savings plan and the discontinuation of projects, Ubisoft Toronto will be reducing its workforce by 40 roles,” a representative told Kotaku.

“This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected. Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance.”

The recent announcement that the publisher referred to involves the cancellation of six games, the delay of seven more, a restructure across its studios into five main creative houses.

Ubisoft also confirmed with Kotaku that Splinter Cell remains in active development following the layoffs, and that the studio will also continue supporting franchises like Rainbow Six as a co-developer.

Our hearts go out to those former Ubisoft Toronto employees who have lost their jobs.


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Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

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