Home » News » Kitsune Tails combines Japanese mythology and a retro map maker
kitsune tails 1
News

Kitsune Tails combines Japanese mythology and a retro map maker

Kitsune Tails was announced by developer Kitsune Games and publisher Midboss, and will head to PC and console starting 1 August 2024.

In a press release, the pair said, “the platformer [was] styled after beloved classics and steeped in Japanese mythology”.

“Jump through mythological matters of the heart as Yuzu, a young half-fox/half-human messenger to the god Inari voiced by Kira Buckland, the voice of NieR: Automata’s 2B,” the press release continued. “Run and jump through multiple worlds full of legendary Japanese creatures standing between Yuzu and her destined locations. Help Yuzu move mountains to rescue her love interest Akko from a dire fate, and access an array of mystical moves along the way.”

A custom map creator will be offered up to players, one using the open-source Tiled Map Editor.

“Create vast worlds of creative challenges to share them with the world and burgeoning Kitsune Tails community,” Kitsune Games continued. “Go above and beyond 2D platformers and test the limits of the engine to see its maximum potential.”

Kitsune Tails is so much more than just a visual nod to the classic 8-bit platformers,” said Kitsune founder Eniko Fox. “We built this from the ground up to offer the community an accessible, diverse game-design experience — in addition to telling our own tale with those very same tools. We can’t wait to see what you all create!”

Kitsune Tails first heads to Windows PC via Steam on 1 August. Console versions will follow in early 2025.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.