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Final Fantasy XV heads to PC in early 2018

Final Fantasy XV will head to Windows PC in early 2018, Square Enix confirmed at Gamescom.

The publisher has partnered with NVidia to include GameWorks technology in this new version of the popular JRPG.

Here’s what is new to the PC version:

  • NVIDIA Flow – creates vivid, combustible fluid, fire and smoke.
  • NVIDIA HairWorks – creates dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
  • NVIDIA ShadowWorks – enables characters to cast shadows on themselves.
  • NVIDIA Turf Effects – creates life-like grass and vegetation in the game environment.
  • NVIDIA VXAO – adds depth and realism based on the physics principles shadows and light.

Also included with the game is the GeForce Experience suite of capture tools.

  • NVIDIA Ansel, an in-game photography tool that allows gamers to compose shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share screenshots in 360 via a smartphone, PC or VR headset.
  • NVIDIA ShadowPlay Highlights automatically captures the player’s greatest gaming achievements in video and screenshot, enabling seamless sharing through social channels.

The PC version of the game will include all DLC and updates as released on Xbox One and PS4. A new first-person mode will also be included.

Final Fantasy XV is currently available on Xbox One and PS4. We’ve reviewed it here.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.