Home » News » European video game spend skyrockets during COVID lockdown
video games
News

European video game spend skyrockets during COVID lockdown

European video game spend has spiked in the midst of the COVID-19 coronavirus lockdown, new data from the Interactive Software Federation of Europe (ISFE) and Games Sales Data shows (with thanks to analyst Daniel Ahmad).

In comparison to the same time period in 2019, 2020’s lockdown has seen a 51% increase in console software spending and a 12% increase year over year. Funnily enough, European consumers were actually spending 17% less on software, compared to the year before, prior to the lockdown.

On the hardware front, console spend had dipped 10% in the pre-lockdown period (when compared to the same time in 2019), but skyrocketed 72% right before the lockdown began. All up, 2020 lockdown hardware spend has risen 84% as compared to the same period in 2019.

While it’s certain that the lockdown has greatly impacted the need for consoles and software, there’s no denying that new content has helped to bolster these figures. On the hardware front, Nintendo released a new Animal Crossing New Horizonsthemed Switch and on the software side we’ve seen titles like Resident Evil 3, Doom Eternal, Final Fantasy 7 Remake and more.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.