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Dragon’s Dogma 2 slammed on Steam for microtransactions, performance

Maybe that's why we didn't get pre-release code...

Dragon’s Dogma 2 is being slammed by Steam users for a wealth of microtransactions which include items like fast travel markers, revives, and more.

The RPG’s Steam listing — which is currently sitting at a “Mostly Negative” rating from fans — shows the microtransactions, which range from $1.50 AUD to $7.50 AUD.

Angry players are using the words of Dragon’s Dogma 2 director Hideaki Itsuno against him. Back in January 2024, he told IGN that Capcom was deliberately limiting fast travel from within the title; the fast travel markers as microtransactions allow a player to pick a specific point that can be fast travelled to using another (non-microtransation item) called a Ferrystone.

“Just give it a try,” Itsuno said. “Travel is boring? That’s not true. It’s only an issue because your game is boring. All you have to do is make travel fun.”

“I guess we wanted there to be a cost to shortening a long distance,” added colleague Kento Kinoshita. “In a way, that strongly mirrors the real world too. There are a lot of rules in real life that are needed to make a system possible, and ignoring those rules makes things seem less realistic, or less valuable.”

In a post to Steam yesterday, Capcom continued to defend the decision to sell fast travel tokens for real-world money.

“All the items listed below can be obtained in-game or as paid DLC items,” Capcom said, listing items including character edits, Pawn inclination changes, fast travel tokens, and more.

Fans don’t seem convinced.

“This is it, if you need to pay for the base game then there shouldn’t be any micro transactions,” said ComplexJoker on Reddit. “The greed of these corporations is truly disgusting. I miss the days of games being made for gamers instead of for stakeholders.”

“[T]his is always a dumb counterargument, unfortunately,” wrote bleakFutureDarkPast in reference to Capcom’s counter arguement that you can earn items also sold as microtransactions in-game. “You can earn them in game but that’s not the issue. the issue is that now players cannot trust game design, and whether or not it’s intentionally made to frustrate you into paying.”

This isn’t a new practice by Capcom, though at times microtransactions were added into titles like Resident Evil 4 long after a title’s initial release.

Players on Steam are also angry over framerate drops, freezes, and difficulty in starting a new game that currently requires a workaround that requires a multi-step set of actions involving Steam cloud sync and Windows Explorer.

“We are investigating/fixing critical problems such as crashes and freezing,” Capcom said in reply. “We will be addressing crashes and bug fixes starting from those with the highest priority in patches in the near future.”

Players have discovered that they can ease load by killing off NPCs… though we’d advise caution against that drastic a move.

Dragon’s Dogma 2 is now available on Windows PC via Steam, Xbox Series S, Xbox Series X, and PS5. Stevivor was offered release code at the title’s launch, and has turned it down citing our own crunch policy.

Dragon's Dogma 2

22 March 2024
PC PS5 Xbox Series S & X
 

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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.