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Devil May Cry 5 60FPS is Capcom’s aim

Devil May Cry 5 at 60FPS is what Capcom is aiming for, the publisher has recently declared.

Speaking with Famitsu (via Siliconera), the team behind Devil May Cry 5 are aiming for photorealism combined with “tight Capcom play control.” To reach that, the team needs to hit 60FPS, it said.

Capcom will allow a motion cancel mechanic in-game, but in-game animations won’t be skipped. If they were, Capcom said it would cause “the uncanny valley of action.”

In the interview, Capcom also confirmed that Devil May Cry 5 takes place a few years after Devil May Cry 4 and that the game is around 75% complete.

Devil May Cry 5 is planned for a 2019 release on Windows PC, Xbox One and PS4.


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Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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