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Destiny’s newest patch improves melee, more

Destiny received a new patch last night, and it fixes a bunch of small issues.

Here’s what’s been amended:

Character

The following changes to the melee ability will be manually toggled on Tuesday, May 10th at 1 PM Eastern.

  • Fixed a bug that would start a melee target search from an incorrect position, frequently coming up short and causing the melee attack to whiff
  • Adjust melee strike validation logic and player position networking during melee attacks to improve reliability across the network

Activities

  • Fixed an issue in which chests in the original Prison of Elders challenge modes (Level 32, 34, 35) did not properly give loot
  • Fixed an issue in which the Weekly Nightfall did not drop Ghosts above the player’s Light correctly

Quests

  • Fixed an issue that prevented completion of the quest “With Finesse and Speed”
  • Fixed an issue that allowed purchase of Dreadfang before the player had completed the quest to obtain it

Items

  • Fixed an issue in which some of the Faction Class items did not properly allow quest progression for Factions
  • Fixed an issue where the Hunter “Spektar Grasps” item did not properly display all geometry on PlayStation 3 & Xbox 360
  • Fixed an issue in which Cryptarch Rank Up packages were incorrectly giving Year 1 Engrams
  • Fixed an issue that would allow Universal Remote to decrypt from Special Weapon engrams when it is a primary weapon

Enjoy!


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Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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