Home » News » CliffyB says LawBreakers failed because he and it were too woke
Lawbreakers
News

CliffyB says LawBreakers failed because he and it were too woke

Gears of War creator Cliff ‘CliffyB’ Bleszinski has decided his last project, LawBreakers, failed because he and it were too “woke”.

“Ever since [Boss Key Productions] closed I’ve been wracking my brain what I could have done differently,” the now-retired Bleszinski said in a new Instagram post. “Pivot HARD when the juggernaut of Overwatch was announced. Been less nice with my design ideas and more of a dictator with them.

“One big epiphany I had was that I pushed my own personal political beliefs in a world that was increasingly divided.

“Instead of the story being ‘this game looks neat’ it became ‘this is the game with the ‘woke bro’ trying to push his hackey politics on us with gender neutral bathrooms.’ Instead of ‘these characters seem fun’ it was ‘this is the studio with the CEO who refuses to make his female characters sexier.’ Instead of ‘who am I going to choose’ it became “white dude shoehorns diversity in his game and then smells his own smug farts in interviews’ instead of just letting the product … speak for itself.

“It’s okay to be political when your company or studio is established for great product FIRST. But we were unproven and I regret doing it. (This will be quite the doozy of a chapter in the upcoming memoir.)”

For what it’s worth, we tried out LawBreakers and considered it a derivative, run-of-the-mill shooter that was far inferior to the likes of Overwatch, Fortnite and Apex Legends, not because it was too woke.

If anything, CliffyB’s post seems designed to rile people up and also plug his upcoming memoir, so let’s leave this at that.

Did you try out LawBreakers, and if so, did you think it wasn’t treated fairly?


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.