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Capcom stops fan-made Resident Evil 2 remake in the wake of their official release

Good news and bad news for Resident Evil 2 fans: with Capcom’s official remake in the works, the fan-made Resident Evil 2 Reborn has been shelved.

Capcom contacted InvaderGames, the developer working on a remake of RE2 inside the Unreal Engine 4, ahead of their official announcement.

“Capcom called us up in advance of the announcement and asked us if we would mind stopping the project as they had longer term plans for a Resident Evil 2 Remake,” InvaderGames said on Facebook. “They have invited us to a meeting to discuss further ideas.”

“Even though we cannot complete the project of Resident Evil 2 Reborn, we’re happy that what we’ve shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself.”

Capcom confimed the official Resident Evil 2 remake last week.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.