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Capcom removes ray-tracing from Resident Evil 2, 3

Wha?

Capcom has quietly removed ray-tracing from the Resident Evil 2 and Resident Evil 3 remakes, users on PC have discovered.

Update [19 April]: Capcom has today confirmed that ray-tracing is currently unavailable in both games, and has promised a fix “in a future update”.

We’re aware of an ongoing issue with the raytracing option not appearing in the graphics menu and presets,” Capcom tweeted. “We’ll have this addressed in a future update and apologize for any inconvenience!”

Original story: Users DendeThe1st and pmc64 took to Steam and Reddit, respectively, with the new discovery.

“The games got a update last night,” pmc64  wrote. “They are still DirectX 12 but raytracing options are missing. Dolby Atmos for headphone is gone from RE3.”

“I just looked at the graphics settings and its just gone and I am running the DX12 Version of the game so that’s not the issue,” DendeThe1st added.

Capcom has yet to comment on the matter.

Resident Evil 2 and Resident Evil 3 are both available on Windows PC, Xbox One, Xbox Series S, Xbox Series X, PS4 and PS5.


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