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Bungie: Even we didn’t really get Destiny at first

Speaking with GamesRadar, Bungie’s Luke Smith admitted that Bungie’s struggled with Destiny just as much as players have.

“I think that the Ghost is a really great metaphor for Destiny,” he admitted. “I don’t know that we, as Bungie, understood the type of game that Destiny could be.

“In the same way, I feel like a bunch of the early writing for the Ghost, in vanilla, we didn’t understand what the character of the Ghost could be. And because we didn’t understand that character so well, the words don’t always ring super well and the performance didn’t have the writing that it needed either.”

Destiny is available on Xbox 360, Xbox One, PS3 and PS4.


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Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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