Home » News » Bungie apologises for the controversy over Destiny’s “Taken King”, will make additional content available to loyal fans
destiny the reef
News

Bungie apologises for the controversy over Destiny’s “Taken King”, will make additional content available to loyal fans

Bungie’s Luke Smith has used Destiny‘s weekly update to apologise for the way the developer has treated loyal fans in the wake of the game’s “Taken King” Collector’s Edition controversy.

In short, Smith spoke to Eurogamer and asserted the only way for existing fans to get special, all-new Destiny “The Taken King” Collector’s Edition bonus content was to purchase the new bundle. The problem is, the bundle includes the base game, all expansions and said all-new bonus content, meaning Bungie essentially wanted to fans to purchase the game at full price twice.

Smith said the dual-purchase would be worth it because the new “The Taken King” expansion is just so good.

“If I fired up a video right now and showed you the emotes you would throw money at the screen,” Smith said.

Now, Smith’s singing a different tune.

“Reading my interview with Eurogamer and imagining it came from some random developer of a game I love – that random developer looks like an Asshat,” Smith wrote today. “But that Asshat was me – and those words rightfully anger you. I’m sorry. My words made it sound as if Bungie doesn’t care about their most loyal fans. We do care. We are listening. And we will make it right.”

Now, Bungie will be offering the extra content for $20 USD… but only at a discount to those who’ve already purchased “The Taken King”.

Truthfully, all this is just confusing as hell to me. If you’re a Destiny fan, have you just been sated? Or are you still pissed off?


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.