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Australian Government to revive Interactive Games Fund

Like a phoenix from the ashes.

The Australian Government has promised to re-establish the Interactive Games Fund as part of a new National Cultural Policy.

“All forms of storytellers now – whether it’s narrative, visual art, music, acting – are finding themselves jobs in the video games industry,” said Tony Burke MP, the Federal Minister for the Arts (via GamesHub).

“Screen Australia — when you’ve got an industry expanding like this around the world — shouldn’t be left trying to check if there’s some spare change back in the lounge to fund this rapidly growing, AU $4 billion sector,” he added. “So we’ll restore the Games Fund for Screen Australia that was abolished nearly 10 years ago.”

The Interactive Games Fund was discontinued as part of the Liberal-led Australian Government’s 2014-2015 Federal Budget. Calls for the reinstitution of the fund have been numerous.

As part of the 2019 Federal election, Labor said it would reinstitute the scheme if elected. Past-spoilers: Labor wasn’t voted in.

The Labor-led Australian Goverment’s National Cultural Policy can be accessed in full here.

We’ll have more on the re-established Interactive Games Fund as information becomes available.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.