Congrats to all the local, homegrown talent!
The Australian Game Developer Awards 2024 program has come and gone, and we’ve got the full list of deserving local winners here.
Victoria emerged triumphant, with Catchweight Studio taking home Game of the Year, Excellence in Emerging, and Excellence in Art honours for CONSCRIPT.
The full list of winners is as follows:
- Game of the Year: CONSCRIPT, by Catchweight Studio (VIC)
- Excellence in Art: CONSCRIPT, by Catchweight Studio (VIC)
- Excellence in Gameplay: Wild Bastards, by Blue Manchu (ACT)
- Excellence in Narrative: Capes, by Spitfire Interactive (QLD)
- Excellence in Sound Design: Cozy Caravan, by 5 Lives Studios (QLD)
- Excellence in Music: Diets & Deities, by Larrikin Interactive (NT)
- Excellence in Accessibility: Bears In Space, by Broadside Games (QLD)
- Excellence in Mobile: Dumb Ways to Survive, by PlaySide Studios (VIC), and Earn to Die Rogue, by Not Doppler (NSW)
- Excellence in Mixed Reality: Max Mustard, by Toast Interactive (QLD)
- Excellence in Impact: Crab God, by Chaos Theory Games (NSW)
- Excellence in Emerging: CONSCRIPT, by Catchweight Studio (VIC)
- Excellence in Live Service: The Sims FreePlay, by EA Firemonkeys Studio (VIC)
- The Rising Star Award: Chloe Appleby and Ben Armstrong
- The Adam Lancman Award: Ross Symons
- Studio of the Year: Chaos Theory Games (NSW)
“The idea for CONSCRIPT came from my days at university studying history. Originally, I had no idea what I wanted the game to be, but I knew I wanted to create a survival horror game. From there, I began the ambitious task of teaching myself as many disciplines of game design as I could, from coding, to art, sound design, marketing, and so much more,” said Jordan Mochi of Catchweight Studios.
“To receive the Game of the Year Award for 2024 feels like such a momentous achievement and is a culmination of so many years of hard work,” Mochi continued. “Thank you to all the judges, and congratulations to all the nominees and winners tonight.”
“As the Australian Game Developer scene grows, so does the calibre of games produced by Australian studios,” added Ron Curry, CEO of the Interactive Games and Entertainment Association (IGEA). “This year, the competition was incredibly strong again, with incredibly tight scores across many of the submitted games. Our independent judges worked hard to come up with three finalists and one ultimate winner in each category. On behalf of IGEA, congratulations to all the 2024 AGDAs winners.”
Congratulations again to this year’s winners.
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