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Assassin’s Creed Shadows tech showcased in new trailer

Take a look.

Ubisoft has released a new trailer that’s all about Assassin’s Creed Shadows tech.

“[Shadows]… will be the first entry in the franchise built solely for current-generation hardware. Knowing this, the development team at Ubisoft Quebec wanted to do things that had never been done before on Assassin’s Creed, or that frankly couldn’t have been done before,” Youssef Garcia-Maguid claims as part of an accompanying blog post.

“In order to improve image quality and ensure that Shadows is the best-looking Assassin’s Creed ever, the team rescaled the world to more realistic ratios, added ray-tracing global illumination, and utilized micro polygon tech,” Garcia-Maguid continued.

Assassin’s Creed Shadows features distinct seasons,” Garcia-Maguid added, “[which]… make the world visually distinct so that the same location can look and feel vastly different depending on the time of year. But the world can change even within those seasons thanks to dynamic weather, meaning that missions have several environmental factors that can all alter your gameplay experience.”

If you’re interested in the tech behind the titles you play, you should certainly check out the larger piece for a bit of insight.

Assassin’s Creed Shadows heads to Windows PC via Ubisoft Connect and Epic Games Store alongside Mac, Amazon Luna, Xbox Series S, Xbox Series X, and PS5 from 15 November.


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