Home » News » Assassin’s Creed Odyssey Guided, Exploration modes detailed
ac odyssey spartan kick
News

Assassin’s Creed Odyssey Guided, Exploration modes detailed

Assassin’s Creed Odyssey will extend player choice even further, offering the chance to experience its story in Guided or Exploration mode.

Guided mode is described by Ubisoft Montreal as “a more traditional experience.” In it, quest markers are “displayed at all times, and quest objectives are given to you automatically.” In short, it’s akin to the way in which you’d experience the main story in Assassin’s Creed: Origins.

Exploration mode is described as “a newer approach to playstyle,” with Ubisoft Montreal recommending it to players, saying “this is the way Assassin’s Creed Odyssey is meant to be experienced.”

In Exploration mode, “the user must investigate the world to uncover targets and quest objectives.” An example of this is in the image below, in which I came across a quest, but not the exact location is could be started from. Using the in-game map, and clues detailed in the upper-left corner, I was encouraged to plot a waypoint where I thought the quest would begin. I was mostly accurate; reaching that rough area, I was then encouraged to use my eagle to pinpoint the true location.

Truthfully, I’m not a fan of Exploration mode, finding it merely pads out (what I know will be an already very long) game. In a worst case scenario, caused wholly by inadequate mapping skills, the mode has already caused me to wander into a wolves’ den with creatures five levels higher than my player character. Needless to say, I didn’t last long — I’ll likely be selecting Guided mode when given the choice.

That said, you can certainly experiment — much like Odyssey‘s combat difficulty can be changed mid-game, we’ll be able to toggle between Exploration and Guided modes while playing.

Assassin’s Creed: Odyssey heads to Windows PC, Xbox One and PS4 in early October.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.