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Nintendo: Same-sex relationships don’t belong in Tomodachi Life’s “whimsical and quirky” world

Nintendo has responded to the #Miiequality campaign that sought to introduce same-sex relationships into Tomodachi Life, saying the game will remain heterosexually focused.

“Nintendo never intended to make any form of social commentary with the launch of Tomodachi Life,” a Nintendo of America representative said to the AP. “The relationship options in the game represent a playful alternate world rather than a real-life simulation. We hope that all of our fans will see that Tomodachi Life was intended to be a whimsical and quirky game, and that we were absolutely not trying to provide social commentary.”

Same-sex relationships were briefly available in Tomodachi Collection: New Life, but were quickly classified as a bug, then patched, by Nintendo.

Tomodachi Life marks the first time the popular simulation franchise will be available in the west. It’s available in June on 3DS.

Update: Nintendo’s Bill Trinen said that the Tomodachi Collection “bug” wasn’t a bug at all, but a manipulation of the game. “Essentially [players] would create a male version of a Mii character and assign their gender as female, and that was how the two males were able to have a baby,” Trinen said. Still, it doesn’t change the fact that Nintendo was quick to pounce upon male-on-male relationships and work to remove them from the game.

Nintendo also issued a larger statement about the lack of same-sex relationships within the game.

“We apologize for disappointing many people by failing to include same-sex relationships in Tomodachi Life,” the statement begins. Unfortunately, it is not possible for us to change this game’s design, and such a significant development change can’t be accomplished with a post-ship patch. At Nintendo, dedication has always meant going beyond the games to promote a sense of community, and to share a spirit of fun and joy. We are committed to advancing our longtime company values of fun and entertainment for everyone. We pledge that if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.