Stevivor sat down with Diablo 4 developers to talk through community feedback and making sure no class gets left behind.
Category - Interviews
And not just Lilith! It’s been a hell of a rollercoaster few months for Blizzard’s Diablo dev team – from riding high as Blizzard’s biggest ever game launch to...
Jade Martin and May Florez-Garcia sat down with Stevivor at Blizzcon to talk about all of the changes coming in The War Within and how the Worldsoul Saga has...
Jackbox Party Pack 10 is out now, and its CEO's favourite in-pack game is one that could make you feel like you're back at work.
At the risk of stating the obvious, Jackbox Games has confirmed that it makes sequels to its popular games. Hence, Tee K.O. 2.
Stevivor sat down with Jackbox Games' Mike Bilder and Evan Jacover to detail why it's taken ten years of Jackbox Party Pack to finally delve into music genre.
Achievement hunters will have a fun time with Moving Out 2, accessing improved features like easier tracking alongside some head-scratching puzzlers.
Moving Out 2 has scrapped big, epic boss battles so the folks at SMG Studio could focus on creating more levels for the upcoming co-op puzzler.
While in Los Angeles for Summer Games Fest, Stevivor sat down to chat Alan Wake 2 with Remedy's Sam Lake and Kyle Rowley. Here's the full interview.
Stevivor was fortunate enough to send a multitude of email questions over to Dramatic Labs' Dan Martin (lead writer) and Andrew Grant (writer) to delve even...
Ahead of LEGO 2K Drive’s release next month, Stevivor sat down with Visual Concepts’ Brian Silva and Steve Ranck to discuss the latest evolution of video game...
Marvel Midnight Suns is fast approaching and is certainly on the radar of XCOM fans... but fans of titles like Injustice or Persona should take note as well.
Marvel Midnight Suns' Mods system doesn't kick in until 20+ hours of gameplay and is designed to keep things fresh and new, according to Creative Director...
But cards sure do. Marvel Midnight Suns previews are dropping later today, though we’ve abstained to ensure our review coverage in December is as...
Stevivor's Ethan Dean sat down at PAX AUS with Devolver Digital co-founder Graeme Struthers for a quick chat about the company’s journey as a publisher, how it...
Amidst discussions of monetisation and battle pass structure, Game Director Aaron Keller gave comments that may dispel some of the disquiet around Overwatch...
Overwatch 2 is all about change: a free-to-play model, 5v5 and, of course, reworked heroes. We spoke to Blizzard about how it managed Overwatch 2 character...
Characters in Overwatch and Overwatch 2 have not been created using the Diversity Tool shown off by Activision Blizzard and King last month.
To celebrate his role in Supermassive's latest horror tale, Evan Evagora sat down to talk about The Quarry, horror, the acting process and his own take on what...
Saints Row has been polarising for fans of the franchise. Some want a gritty realistic take, and others want an over-the-top farce. With the knowledge that...