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Styx: Shards of Darkness devs explain how to make a goblin

Focus Home Interactive has wrangled up the art team to film a developer diary explaining how they made the titular goblin in Styx: Shards of Darkness.

The developers explain the visual appearance of Styx, as well as his characterisation, such as breaking the fourth wall and making light of situations through humour.

https://youtu.be/5D0-xOzum_M

Styx: Shards of Darkness will be released on March 14 for Xbox One, PlayStation 4 and PC.


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Ben Salter

Ben has been writing about games in a professional capacity since 2008. He even did it full-time for a while, but his mum never really understood what that meant. He's been part of the Stevivor team since 2016. You will find his work across all sections of the site (if you look hard enough). Gamertag / PSN ID: Gryllis.