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Outlast 2 patch offers a more “balanced” experience

A new Outlast 2 patch has “balanced” the game, according to developer Red Barrels. Above all else, the patch’s primary focus seems to fix the Normal difficulty.

“Today’s patch introduces some minor adjustments to the game’s difficulty in key areas and moments,” Red Barrels said. “On Normal difficulty this will offer players a more appropriately balanced experience while still maintaining higher levels of challenge on Hard and Nightmare difficulties.”

Here’s the full list of changes:

  • Global rebalancing of the game difficulty.
  • Microphone no longer uses extra batteries.
  • Increased the size of subtitles.
  • Fixed an issue on Intel HD 4000 cards where most dynamic lights were missing.
  • Fixed an issue where flickering black squares appear in the center of the screen at some specific resolutions.
  • Fixed an issue with alternate controller mappings and the camcorder UI.
  • Fixed an issue with double doors where one of them is locked.
  • Fixed an issue causing lost save games when Steam somehow fails to initialize.
  • Fixed some heretic sound effects.
  • Fixed multiple minor gameplay issues (collisions, crawling, tutorials, etc.)
  • Fixed multiple rare crashes.
  • Added a “-refreshrate 60” command-line parameter to specify a preferred refresh rate (replace 60 by the desired refresh rate).
  • Added a “-notexturelimit” command-line parameter to remove texture size limits based on VRAM amount.
  • Added a “-borderless” command-line parameter to use borderless fullscreen and not have to edit INI files.

The patch is available now on PC and should be available shortly on Xbox One and PS4.

Outlast 2 is available now on Windows PC, Mac, Xbox One and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.