It’s inevitable. Make a game cross-platform and watch the discussions about downgrades happen. This time, it’s about Metal Gear Solid V: The Phantom Pain.
Producer Ken-ichiro Imaizumi took to Twitter to address concerns:
If you know game making process. We normally don't change or downgrade in this phase. Always have to be comes first. https://t.co/SgT3p6hj48
— 今泉健一郎/KEN IMAIZUMI (@Ken1555) July 8, 2015
We don't change grade system in last phase, it have to be done long long time ago. Should be just lighting tuning. https://t.co/fVW1UMncY9
— 今泉健一郎/KEN IMAIZUMI (@Ken1555) July 8, 2015
Are you sure you are watching High Res and 60fps mode? https://t.co/ca191nTJDN
— 今泉健一郎/KEN IMAIZUMI (@Ken1555) July 8, 2015
Do you believe him?
Metal Gear Solid V: The Phantom Pain is available on PS4 and Xbox One from 1 September, and on Windows PC from 15 September.
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