You may have noticed a lot of your favourite last-gen titles are absent from the recently released list of backwards compatible games, and now we know why. Big, scary, naughty, nasty licensing deals are to blame for some big time titles missing the first wave of backwards compatibility.
“After the technological breakthrough that got backwards compatibility working, the next step was to figure out how to license all this content, originally released on Xbox 360, for Xbox One,” said Microsoft’s Group Program Manager Richard Irving in a recent interview with Eurogamer. “As you can imagine, publishers have cut very specific deals on some of that content.”
Irving also noted that this was why they allowed the public to vote on titles, so that they could prioritize the more popular titles.
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