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Hearthstone’s Card Packs tweaked in China to bend probability rules

The Chinese version of Hearthstone has been modified to bend probability rules in the region, Hearthpwn recently reported.

Back in December 2016, we reported that new Chinese regulations stated that publishers “shall promptly publicly announce information about the name, property, content, quantity, and draw/forge probability of all virtual items and services that can be drawn/forge on the official website or a dedicated draw probability webpage of the game.”

While Blizzard has done this for Overwatch — you’ve a chance for a Legendary item once every 13.5 Loot Boxes, by the way — it appears to have taken a different tack with Hearthstone.

Hearthpwn reports that the Chinese update disables the ability to purchase new Card Packs; instead, the purchase of the in-game Arcane Dust currency will reward players with “free” packs. Sneaky, eh?

Interestingly enough, Blizzard actually did disclose drop rates within Hearthstone. They’re as follows:

  • You’ll get at least 1 rare, or better, in each pack.
  • An epic will be received, on average, in 1 of every 5 packs.
  • Legendaries, on average, will be received in 1 of every 20 packs.
  • As players open more packs, the actual probability of opening cards with higher quality increases.

We’ll keep you up to date if China calls Blizzard’s bluff.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.