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Destiny 2’s Strikes will have self-contained stories that actually matter

Destiny 2‘s Strikes will provide more story than those inside original Destiny, Bungie recently detailed.

“I think that when we build the Strikes what we’re really trying to do is tell a self-contained story about an interesting character, usually an interesting villain, and build a really awesome combat experience that’s infinitely repayable,” Bungie’s Justin Truman told GamesRadar+.

“We focus more on spectacle and storytelling in the campaign, whereas in the Strike we focus on what is the best combat set-pieces that we can build that you’re going to want to play 20, 30, 40 times over the span of years.

“I feel like it’s allowed us to really double down on making sure that the Strikes serve their purpose, the story serves its purpose, and exploration too.”

Destiny 2 heads to Xbox One and PS4 on 6 September, followed by a 24 October release on Windows PC.


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Steve Wright

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