Home » News » Destiny 2: Weapons in the PC version will have less recoil [UPDATE]
News

Destiny 2: Weapons in the PC version will have less recoil [UPDATE]

Update: Noseworthy has clarified his statement, now correcting himself to say that weapons in the PC version of Destiny 2 will have less recoil than on consoles.

https://twitter.com/knowsworthy/status/877943054023376896

Destiny 2 PC lead, David Shaw, also took to Twitter to show in-game recoil.

So there you have it — recoil isn’t gone entirely, but it’s surely reduced when compared to Xbox One and PS4.

Original story: Weapons in the PC version of Destiny 2 will not have recoil, developer Bungie recently confirmed.

“There’s no recoil on guns on PC because recoil on the controller feels really good,” Bungie’s Mark Noseworthy told Finder.

“‘I’m firing, I’m firing, I’m firing, oh, I’m losing control of my gun a little bit.’ That feels great, especially with magnetism and all the magic in the controller that makes you feel it. With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC.”

Noseworthy said the change was made to Destiny 2′s PC version so the game “feels native to that platform”.

Destiny 2 betas begin in mid-July on PS4 and Xbox One. A beta is planned for a later date on PC so you can see how a lack of recoil feels. Ultimately, though, the game has been designed to feel the same across all three available platforms.

“Ultimately, we have one design for the game. And so, if you’re playing the Raid on PC or you’re playing it on PlayStation [4], it’s the same Raid. It’s the same experience. And we’re going to try and keep them as similar as possible, because hopefully we want this to be the best experience,” Noseworthy stressed.

Destiny 2 heads to Xbox One and PS4 on 6 September, followed by Windows PC on 24 October.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.