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CI Games: We shouldn’t have gone for an AAA experience with Sniper: Ghost Warrior 3

CI Games has released a statement saying it shouldn’t have aimed for an AAA experience inside Sniper: Ghost Warrior 3.

“We’ve learned a lot as a team over the course of development for Sniper Ghost Warrior 3, much of which I believe has shaped the talented individuals within CI Games and the entire studio for the better,” CI Games CEO Marek Tyminski said.

“When we began development of SGW3, we decided on such a relatively large scale of the game with its open world that now we realise it was just too ambitious versus what we could have been able to deliver in any reasonable amount of time. We simply made the wrong math considering the size of our team and the originally given timeframe. By positioning the game in a AAA category, it took us away from what we could have done great. Instead we spent too much effort trying to catch up with other AAA titles in terms of their production values and features. That was a big mistake.”

Tyminski said CI Games had learned a lesson from this exercise and would apply its newfound experience to its upcoming Lords of the Fallen sequel. An unannounced tactical shooter was also referenced.

We gave Sniper: Ghost Warrior 3 a less than favourable preview here.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.