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Aonuma, Miyamoto discuss Zelda: Breath of the Wild on both Wii U and NX

Speaking with IGN, Nintendo’s Shigeru Miyamoto and Eiji Aonuma discussed The Legend of Zelda: Breath of the Wild‘s multi-platform release across Wii U and the upcoming Nintendo NX.

“It’s complicated because as we’re developing this — obviously development of NX started a while ago — and unfortunately, I’m sorry, but the development of this game took a lot longer than expected,” Miyamoto said. “We really felt like we would be able to get it done last year, but there was a lot of struggle with using the physics engine, so that’s why it took a long time.

“Also, when we thought about developing a Zelda game for the NX, it would have to be way further down the life cycle of the system,” he continued. “And this game, rather than really focusing on the unique features of the Wii U, it’s really a game you sit down and get into. There was a change in direction, so we decided to develop for both consoles a while ago.”

Aonuma said Nintendo always intended for Breath of the Wild to release on both Wii U and NX.

“From the beginning we were thinking of releasing this title on both platforms,” Aonuma confirmed.

“With Twilight Princess, I was looking at, this [then-new] platform called Wii and I had more of an outsider objective view of, ‘Oh this is coming out,'” he said. “But for this one I was slightly more involved with NX and just judging on the timing of development. When we were going to finish this, we thought it might be fun to have that available for NX as well. I don’t see it as something too unfortunate. I think it’s nice to have a single title that can be played on two different platforms.”

We’ll have more on The Legend of Zelda: Breath of the Wild soon.


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Steve Wright

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