Xbox’s Phil Spencer: Xbox Play Anywhere’s drawcard is cross-platform play with friends, not cross-saves
18 Oct 2016   Home » Features » Interviews » Xbox’s Phil Spencer... Share

Xbox’s Phil Spencer: Xbox Play Anywhere’s drawcard is cross-platform play with friends, not cross-saves


It’s all about player choice.

Head of Xbox, Phil Spencer, recently sat down with Stevivor to explain just what Xbox Play Anywhere’s biggest strength is. With most players either investing in a console or a high-end PC – but not both – we asked just who the program was designed for, and if cross-save functionality was a move to get a player to buy the platform they’re currently missing.

“No. Not at all,” Spencer said. “It really comes from us talking to our customers and asking what they do. A lot of our most hardcore Xbox fans also play on PC.”

To Spencer, Xbox Play Anywhere’s biggest drawcard is cross-platform play with friends, allowing one to play Gears 4 on PC alongside another on Xbox One.

“Now you don’t have to decide where you’re going to go play with your friends, right? You log in and you see the games you want to play and the people you want to play with. It’s easy.

“Your Xbox live connection is there,” Spencer continued. “Your gamerscore will go up regardless of whether you play on Windows or you play on Xbox.”

We’ll have more with Spencer in the coming weeks.

Steve Wright

Steve Wright

Steve's a Canadian-Australian gay gaming geek, freelance journalist, owner of this very site, ice hockey player and fan. Husband to Matt and cat dad to Wally.