It's official: Itchy, Tasty An Unofficial History of Resident Evil will head to backers later this month, a release timed for the 25th anniversary of the...
Category - Interviews
Fortress Melbourne opened for a total of four days last year before the coronavirus pandemic took it -- and us -- out. Almost a year to the day of its initial...
The Medium is out now on PC and Xbox Series consoles via Xbox Game Pass, and Stevivor was provided the opportunity to chat with Bloober Team's Wojciech Piejko...
Stevivor recently sat down with Katherine Walker and Chris Proctor of Bungie to talk about how they handled the pandemic, and what unexpected challenges they...
With the launch of Destiny 2 Beyond Light, Guardians will see the introduction of the first new element type ever with Stasis.
tiny 2 Beyond Light has launched, bringing with it a whole host of new content for players to dive into.
If Legendary weapons are the meat and three veg of the Destiny 2 Beyond Light experience, then Exotics are the hot sauce that Bungie sprinkles in to give the...
If you ask any Destiny fanatic what they love about the franchise, you’ll undoubtedly hear one thing the most: the weapons.
Stevivor recently sat down for a chat with Watch Dogs Legion Creative Director, Clint Hocking, to discuss Spiderbots, Sam Fisher and the idea of the game as a...
NHL 21's crowd noise was an essential part of this year's Stanley Cup playoffs experience, providing atmosphere during crowdless games in hub cities Toronto...
Stevivor was lucky enough to (virtually) sit down with Daim Dziauddin and Wan Hazmer, co-founders of Metronomik, to discuss No Straight Roads. Together, the...
Halo Infinite has learned lessons both good and bad from 343 Industries’ last big title, Halo 5 Guardians. Love it or hate it, you’ll certainly...
Watch Dogs Legion has finally been confirmed for a 29 October release date, and Stevivor sat down with Lead Producer Sean Crooks to discuss changes made to the...
Hyper Scape was today (officially, cause the leak doesn’t count) confirmed by Ubisoft and Ubisoft Montreal. Stevivor had the opportunity to speak with...
Crystal Dynamics‘ Scot Amos and Shawn Escayg recently sat down with Stevivor to discuss Avengers‘ big villain: MODOK, the Mental Organism Designed...
Stevivor sat down with David Nissgagen, Executive Producer on Minecraft Dungeons, to discuss anything and everything about the game. Of note, Nisshagen...
According to Ubisoft Montreal’s Darby McDevitt, The Divison 2‘s Ubisoft Massive did not know about Assassin’s Creed Valhalla despite...
With the COVID-19 coronavirus crisis impacting most everyone and everything, Stevivor asked Melbourne-based artist BossLogic how he was keeping healthy...
Recently, Lego and Nintendo announced that they’d partnered up to create a brand-new way to play with both Lego and Super Mario called LEGO Super Mario. While...
Speaking with Stevivor, Moon Studios’ Thomas Mahler explained why Ori and the Will of the Wisps originally removed the Soul Link system… and why it...