Forza Horizon 4 Art Director, Ben Penrose, had a chat with Stevivor on the game’s identity and the addition of fantastical elements like a Halo-themed Warthog...
Category - Interviews
Playground Games’ Ben Penrose, Art Director on Forza Horizon 4, sat down with Stevivor to discuss the festival’s latest location alongside its weekly, changing...
Assassin’s Creed Odyssey is all about hard choices, and Ubisoft’s Scott Bingham was happy to discuss them — including a Telltale-like decision results UI...
Assassin’s Creed Odyssey makes good use of the franchise’s lore, including a fusion of First Civilization and in-Animus storylines. “The vision for...
Assassin’s Creed Odyssey is a full-fledged RPG that wants to make the experience a personal odyssey for each player. With that in mind, we asked Ubisoft...
Starlink: Battle for Atlas is a tale of two games. There is the toys to life space exploration game on Xbox One and PS4, and there is the toys to life space...
A lot of publishers are really starting to get behind Esports these days, with multimillion-dollar tournaments taking place all over the world. But esports...
One of the biggest surprises in gaming this year would have to be the announcement of Rage 2. I don’t think many people expected that game to get a sequel. But...
Quake III Arena had a huge following back in the day, and a lot of that was also thanks to id Software supporting mods and other creators developing content...
Back in May Stevivor visited Avalanche Studios in Stockholm, where Rage 2 is currently being developed in collaboration with id Software. There, we found out...
The Elder Scrolls: Legends has some interesting mechanics, but one of the things that really makes this digital game stand out is the battlefield is divided up...
Bethesda Softworks recently decided to change developers for its free-to-play online collectable card game, The Elder Scrolls: Legends. Stevivor spoke to Pete...
Blizzard’s Hearthstone has been a very successful digital card game, and one that has been dominating the space alongside other classics like Magic: The...
Stone is a game shrouded in mystery, and developer Convict Games wants to keep it that way. As Convict’s Greg Louden confirmed with Stevivor, Stone has...
Convict Games’ Greg Louden tends to describe things looking through a film lens. “It’s largely a lot of… it’s very much so like...
At QuakeCon this past weekend id Software showed off Doom Eternal’s first gameplay trailer. While 2016’s Doom was already a radically fast-paced shooter...
Shadow of the Tomb Raider is all about fear, Eidos Montreal’s Heath Smith told Stevivor. Smith, Lead Game Designer on Shadow, said that fear comes from...
Shadow of the Tomb Raider will allow players to select the difficulty of each three of the game’s core mechanics — combat, exploration and puzzles...
Spider-Man‘s Insomniac Games is doing something interesting over at their studio which you don’t see a lot of other triple-A developers doing: streaming...
Things can sometimes get complicated when reading comics. What should you read? Where should you start? Why are there so many different Spider-Man titles? The...