Category:  Interviews

By Steve Wright, 21 May 2013 0 BAM5, Community, Interviews, WB

During last weekend’s Battle Arena Melbourne event, we had the opportunity to sit down and speak with Tom Taylor (above right; also, not the Star Wars dude, nor Felicia Day), writer of DC Comics’ Injustice: Gods Among Us comic book… Read More »

 

By Nicholas Simonovski, 16 May 2013 0 EA, insomniac, Interviews, PS3, Xbox 360

Recently, we had the opportunity to attend a preview event hosted by Electronic Arts Australia for Insomniac’s upcoming title, Fuse. While there, we were able to sit down and chat with CEO and founder of Insomniac Games, Ted Price. Below we discuss what… Read More »

 

By Steve Wright, 10 May 2013 0 Capcom, Interviews, PC, PS3, Xbox 360

Lost Planet 3 producer Andrew Szymanski was in Sydney this week, giving media the chance to get hands-on with the game’s single-player campaign. We sat down to have a chat with Szymansku about the upcoming title. – Stevivor: Lost Planet… Read More »

 

By Leo Stevenson, 19 April 2013 2 Avalanche Software, Disney, Interviews

At a recent preview for Disney Infinity, Stevivor had the chance to sit down with Associate Producer John Day and talk about the concepts behind Infinity, what the future may hold and the passion the team at Avalanche have for the game. Stevivor:… Read More »

 

By Steve Wright, 4 April 2013 2 DICE, EA, Features, Interviews, PC, PS3, PS4, Xbox 360, Xbox One

People might be divided when it comes to Battlefield 4’s emotional core, but one thing is absolutely certain – the game looked amazingly gorgeous. Joking that my wallet hurt at the mere thought of the PC specs required to run… Read More »

 

By Steve Wright, 28 March 2013 1 DICE, EA, Features, Interviews, PC, PS3, Xbox 360

From a hotel suite in the heart of San Francisco, DICE’s Patrick Bach, Executive Producer of Battlefield (pictured above), look astonished when I summarised that journalists didn’t feel as connected to the Battlefield 4 gameplay demonstration as those as DICE… Read More »

 

By Steve Wright, 24 March 2013 3 Community, Features, Interviews, Mac, News, Opinion, PC, Steam, Valve

The Canadian Broadcasting Corporation (CBC) recently reported that students have recreated their high school in Port Moody, B.C as a map in the FPS Counter-Strike, “turning a place of learning into a blood-splattered battlezone” in the “ultra-violent game.” Speaking with… Read More »

 

By Nicholas Simonovski, 6 March 2013 0 Epic, Features, Interviews, Microsoft, Xbox 360

Recently we were fortunate enough to attend an exclusive event hosted by Xbox Australia and EB Games Australia, showcasing the upcoming title, Gears of War: Judgement. While there, we were able to meet and interview Jim Brown, Lead Level Designer… Read More »

 

By Leo Stevenson, 22 February 2013 0 Android, EA, Features, FireMonkeys, Interviews, iOS

At the recent launch event for Real Racing 3, Stevivor got the chance to sit down with Tony Lay, the General Manager of EA Mobile (pictured above left, with Rob Murray of Firemonkeys). Lay was able to shed some light on… Read More »

 

By Steve Wright, 20 February 2013 0 2K, Features, Interviews, Irrational, PC, PS3, Xbox 360

At the recent Bioshock Infinite preview event, Stevivor was lucky enough to sit down with Irrational’s Bill Gardner (pictured above… and not the plant), who works as a Design Director on the game. Gardner was able to discuss a variety… Read More »