Moon Studios’ has looked to the example set by Nintendo with Super Mario Bros. and Super Mario Bros. 3 for Ori and the Will of the Wisps, the sequel...
Category - Interviews
Ori and the Blind Forest developer Moon Studios was founded back in 2010 before becoming a Microsoft first-party studio just a year later. Then and now, the...
Final Fantasy 7 Remake Producer, Yoshinori Kitase, told Stevivor that he’d planned for the game’s battle system to be more like that found within...
Final Fantasy 7 Remake Producer, Yoshinori Kitase, told Stevivor how the upcoming title had benefitted from more than 20 years of technology since the release...
Xbox head Phil Spencer spoke with Stevivor about Microsoft’s Gaming is for Everyone initiative; one that seeks to ensure games are inclusive, accessible...
During our time with Outriders, we found that rather than the traditional set-and-forget approach to game difficulty, we were occasionally promoted to a new...
People Can Fly sat down with Stevivor to discuss the vehicles found inside Outriders — while they’re good for a lot of things, don’t expect...
If you’ve just stepped into The Division series with the second instalment, then you may be wondering what all the fuss is about returning to New York City...
Stevivor was in Malmo, Sweden last month to preview the upcoming DLC for The Division 2: Warlords of New York. While we were there, we also had the chance to...
At GDC 2019, Microsoft announced a bundle of services called Game Stack. Combining the likes of Azure, PlayFab, DirectX, Visual Studio, Xbox Live, App Centre...
While Microsoft won’t dictate what developers will optimise for on the Xbox Series X, Xbox head Phil Spencer said he’d prefer to play games with...
Halo co-creator and ex-Bungie developer Marcus Lehto said his new studio V1 Interactive considers a fully-fledged universe and associated lore equally as...
Stevivor sat down to speak with Phil Spencer at X019 in London late last year, and we used the opportunity to delve into the evolution of the Xbox brand under...
While Xbox Game Studios is largely in “execution mode”, developing new games for the likes of Xbox Series X, Phil Spencer told Stevivor that it...
Xbox Game Pass is a sustainable business venture, Xbox head Phil Spencer told Stevivor. At X019 in London late last year, Spencer admitted to Stevivor that...
Control‘s in-game map almost didn’t exist, Remedy Entertainment has told Stevivor. “It might blow some minds that for the most part in...
AO Tennis will continue to spawn sequels but won’t be a yearly sports release like EA’s FIFA, NHL, or Madden NFL, Big Ant’s Ross Symons told...
Remedy Entertainment’s Thomas Puha says it considers itself an underdog when compared to the likes of Kojima Productions or FromSoftware, and that position...
Gearing up for the release of AO Tennis 2, developer Big Ant invited Stevivor back to its Melbourne-based office to try things out. Over the course of our...
I feel bad for most Australians who didn’t get to experience the pure joy of the Xbox 360’s 1 vs 100. An adaption of the game show of the same...