Interviews

Interview: Battlecry Studios’ Rich Vogel on Battlecry

At PAX AUS, Stevivor had the opportunity to have a quick chat with Battlecry Studios’ Rich

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Interview: Alienware’s Joe Olmsted

At PAX AUS, Stevivor had a chance to chat with Alienware’s Director of Product Planning, Joe

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Interview: Two Lives Left’s John Millard on Crabitron Kinect

One of the breakout indie stars of last year’s PAX Australia, Crabitron was an iOS title

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Interview: Sony Computer Entertainment Australia’s Managing Director Michael Ephraim on PlayStation 4’s first year

Stevivor recently traveled to PlayStation’s Play Fest 2014 event in Sydney and had the opportunity to

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Interview: Lead Game Designer Michael Hampden on Assassin’s Creed: Rogue

While at PAX Australia, Stevivor had the opportunity to sit down with Michael Hampden, Lead Game

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Interview: Eastasiasoft’s Aidan Price on Lost Sea

At PAX earlier this month Stevivor had the chance to speak with Price, game designer for

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Interview: Hi-Rez Studios’ Todd Harris on Smite

While at PAX Australia, Stevivor had the opportunity to sit down with Todd Harris, Chief Operating

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Interview: Ubisoft Montreal’s Alex Hutchinson on Far Cry 4

While at PAX Australia, Stevivor had the opportunity to sit down with Alex Hutchinson, Creative Director

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Interview: League of Geeks’ Trent Kusters on Armello

During this year’s PAX Australia, Stevivor’s Matt Gosper sat down with one of League of Geeks’

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BioWare’s Mike Laidlaw on Dragon Age: Inquisition

At PAX Australia, Stevivor’s Steve Wright was lucky enough to sit down with fellow Canadian and

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Interview: Ivory Tower’s Ahmed Boukhelifa on The Crew

While at the EB Expo, Stevivor had the chance to sit down with Ahmed Boukhelifa, Managing

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Interview: Ubisoft Montreal’s Jeffrey Spicer on Assassin’s Creed: Unity

At a recent Ubisoft preview event, Stevivor was fortunate enough to catch up with Jeffrey Spicer,

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