Has-Been Heroes has a unique charm, achieved by unexpectedly combining strategy with a twisted sense of humour. Refreshlingly, it doesn’t take itself too seriously, but don’t mistake that for an indication its for kids and beginners — if you’re not paying
Sonic and I have a very rocky relationship. A Sega kid growing up, you can bet I was Team Sonic all the way when the daily playground argument of Sonic vs Mario came up. Those golden days are gone —
And now, the exciting conclusion to our Game of the Year podcast! Ben, Shane, Steve and Tano duke it out over games released in the latter half of 2016. Missed the first half? It’s right here. Remember to post comments
During our time at Arkane Studios in Austin, Stevivor heard some interesting stories of unexpected outcomes during the development stages of Prey. With player abilities and weapons chained in ways the team hadn’t anticipated, we asked Seth Shain, Lead Systems Designer,
Ben’s back in Melbourne, so that means it’s time for another action-packed episode of The Friendly Fire Show! This week, in part one of our Game of the Year special, Ben, Shane, Steve and Tano break down the year’s biggest
Speaking with Stevivor, Arkane’s Ricardo Bare explained the reasons that the upcoming Prey will offer the player the choice of a male or female protagonist. “I think we did that largely just because we wanted to have as many people as
Speaking with Stevivor, Arkane’s Seth Shain, Lead System Designer on Prey, went into detail on the design of the game’s mysterious alien population. “When we started this project we knew we were going to be fighting these aliens and we knew
Members of Arkane Studios used a recent studio tour in Austin, Texas to tell Stevivor that Prey continues to surprise and impress its developers as a result of “happy accidents”. “The mimics were one of the first creatures we started with and
The reveal of Prey at this year’s E3 was one of the high points in what was otherwise one of the slower years in the event’s recent history. It commanded my attention right then and there. On paper, Prey is everything
There’s a reason the Pokémon series hasn’t changed all that much since its debut, and that’s one of the reasons why it’s still so popular twenty years later. If it ain’t broke, don’t fix it. Still, the steady march of time
PAX AUS 2016 has come and gone, and we’ve nothing left but memories… … oh! And photos! Memories and photos. Here’s what the Stevivor team managed to capture this year. Enjoy! What was your favourite moment of PAX AUS 2016?
There are two types of people who played The Witcher 3: Wild Hunt: those who loved Gwent and those who are wrong. Gwent: The Witcher Card Game picks up where The Witcher 3 left off, making a few changes and
VR is in a curious place at the moment. It’s still quite new, and while many sectors of the gaming industry are fully exploring the possibilities, we still aren’t completely sure if it’s the next big thing. The potential for
You’ve been waiting all week for this, boys and girls — the teaser trailer for Rockstar Games’ newly-announced Red Dead Redemption 2. You can check it out here: What’d you think? We’ll have more on Red Dead Redemption 2 as it becomes available. The
Nintendo’s finally giving us a tease of March 2017’s Nintendo NX console, officially named the Nintendo Switch. You can watch Nintendo’s 3-minute tease right here: We’ll be back tomorrow morning with extended coverage.
You would be forgiven for assuming Dragon Quest Builders is a Minecraft clone or even just a licensed skin. At first glance, that’s exactly what it looks like. While it does share many similarities, it’s the differences that make it